Squad mortar calculator
Mortar calculator and planning map for Squad. Pick your map and layer, type a keypad reference or drop a pin, and read the elevation in mils. Cap zones, mains and map borders come straight from the SDK export.
Squad vehicles: every vehicle by faction, with armour in 3D and where to aim.
Maps
Weapons
Coordinates
Squad uses keypad references: a 300 m lettered square like B4, then sub-keypads numbered like a phone pad, so B4-3-7. Type it into FOBmap exactly as your squad calls it, with or without dashes.
How to use
- Tap the map to place your emplacement, tap again for a target. Drag either to adjust; right-click removes.
- Double-tap to add another emplacement. Each has its own weapon and its own targets.
- Type or paste an in-game coordinate into the X and Y fields, or paste anywhere on the page to move the active emplacement.
- Copy link shares the exact plan on screen.
Common questions
- How far can mortar shoot in Squad?
- Mortar (81/82 mm): 50 m to 1,233 m (reported). Technical Mortar: 50 m to 1,233 m (reported). Hell Cannon: 160 m to 920 m (reported). UB-32 Rockets: 50 m to 2,186 m (reported). BM-21 Grad: 100 m to 1,629 m (reported).
- Does the calculator account for height?
- Not yet. Tables are flat-ground until a public heightmap exists. Range the first round and correct.
- Where do the numbers come from?
- Community firing tables, credited on each weapon page, with a confidence label. Nothing here is published by Offworld Industries.
Unofficial fan tool. Not affiliated with Offworld Industries or Offworld Industries. Layer data and imagery from the Squad Wiki Pipeline (CC BY-SA 4.0).